roblox-networking
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roblox-oauth
Use for Roblox OAuth 2.0 work: registering an OAuth app, choosing confidential versus public client flows, implementing authorization code flow with PKCE, handling authorization callbacks and token refresh safely, selecting minimal scopes for Open Cloud access, and troubleshooting OAuth-specific auth failures.
3luau-core
Use for idiomatic, correct pure Luau language work focused on syntax, functions, tables, control flow, metatables, standard library behavior, and Lua compatibility details outside Roblox APIs, deep typing, or performance tuning.
3roblox-cloud
Use for Roblox Open Cloud and external integration work: choosing API-key-based authentication for server-to-server automation, constructing and troubleshooting Open Cloud REST requests, checking scopes and rate limits, determining whether HttpService can call an endpoint, setting up webhook receivers, and using Roblox OpenAPI and reference JSON artifacts for tooling or client generation.
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