unity-console

Installation
SKILL.md

Unity Console Skills

Capture, query, write and export the Unity Console: retained timestamped logs, paged reads, statistics and console settings. Parameters come from the schema (GET /skills/schema?category=Console&wire=v2); execution and dryRun rules: root SKILL.md.

When to use

  • Inspecting console output
  • Filtering errors or warnings
  • Emitting log messages
  • Configuring the console

Rules

  • console_get_logs and console_get_stats are read-only and run under Approval. The other skills need a grant there.
  • The managed log history is always collected. console_start_capture only records a cursor, and console_clear is the only skill that deletes retained history.
  • Start with collapsed error groups. Request collapse:false with a groupId or time range only when individual occurrences matter.
  • Follow nextCursor until hasMore:false. Reject a result with complete:false as incomplete evidence.
  • Records with a seq at or below coverage.incompleteThroughSeq may be missing, so only a window whose afterSeq is at or above it can be complete. coverage.corruptRows counts unreadable rows and coverage.durabilityIssue flags a failing disk write. Retention is 50,000 records and 64 MiB.
  • Use coverage.editorLogPath only for manual investigation: it is not timestamp-normalized or merged into this API.
  • console_export and console_get_stats report truncated; check it before treating an export or a zero error count as evidence.
  • Compilation errors belong to debug_check_compilation, and stack traces of a log entry to debug_get_stack_trace (debug).
Installs
91
GitHub Stars
1.9K
First Seen
Mar 14, 2026