unity-material
Installation
SKILL.md
Unity Material Skills
Create, assign and edit materials. Parameters come from the schema (GET /skills/schema?category=Material&wire=v2), never from a skill's name; execution and dryRun rules: root SKILL.md.
When to use
- Changing how a surface looks: colour, emission, texture, tiling or offset
- Tweaking material float, int or vector properties, or shader keywords
- Swapping a material's shader or render queue
- Creating materials and assigning them to renderers